Time¶
Section Trigger¶
This section has a trigger on itself. This is the default trigger for the buildings in this section.
If you do not set a trigger for an individual building, that building will be triggered according to the default trigger.
Buildings¶
When you enable a building, this building will be built if all of these are true:
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Less than Max buildings have already been built.
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All of the resources required for the building to built are filled to Trigger of their stock capacity.
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All of the resources required for the building to built are sufficiently available after considering configured Stock and Consume.
Additional Options¶
Fix Cryochamber¶
If you have broken cryochambers, they will be fixed automatically.
Turn on Chrono Furnaces¶
Turns on the Chrono Furnace building as soon as the first one is purchased, and keeps them turned on.